Use row 1 and the source trail to decide whether to continue, detour or delay it.
Avoid: Do not assume steel sword works like another game's category.The Witcher 3: Wild Hunt · Wiki
The Witcher 3: Wild Hunt Weapons: compare steel and silver weapon upgrades
Use this page when you need compare steel and silver weapon upgrades instead of another generic The Witcher 3: Wild Hunt article.
Primary sections
Start with your problem
Players lose time in The Witcher 3: Wild Hunt when weapons advice is not tied to unlocks, route state, patch state and source evidence.
Weapons now has a source-backed checklist, entity table and decision flow focused on compare steel and silver weapon upgrades.
Use row 2 and the source trail to decide whether to continue, detour or delay it.
Avoid: Do not assume silver sword works like another game's category.Use row 3 and the source trail to decide whether to continue, detour or delay it.
Avoid: Do not assume crossbow works like another game's category.Use row 4 and the source trail to decide whether to continue, detour or delay it.
Avoid: Do not assume runestone slot works like another game's category.Problem solver
Weapons quick diagnosis
Pick the current player state, then use the table and sources before making route changes.
steel sword is unclear
steel sword needs a source-backed route check.
Use row 1 and the source trail to decide whether to continue, detour or delay it.
Do not: Do not assume steel sword works like another game's category. Then compare with silver sword.silver sword is unclear
silver sword needs a source-backed route check.
Use row 2 and the source trail to decide whether to continue, detour or delay it.
Do not: Do not assume silver sword works like another game's category. Then compare with crossbow.crossbow is unclear
crossbow needs a source-backed route check.
Use row 3 and the source trail to decide whether to continue, detour or delay it.
Do not: Do not assume crossbow works like another game's category. Then compare with runestone slot.runestone slot is unclear
runestone slot needs a source-backed route check.
Use row 4 and the source trail to decide whether to continue, detour or delay it.
Do not: Do not assume runestone slot works like another game's category. Then compare with relic weapon.Playable tools
Use this while planning your route
These tools turn the guide into a quick decision surface for boss attempts, builds, quests and backups.
Decision tool
Weapons state picker
Choose the state that matches your current The Witcher 3: Wild Hunt save.
Video
The Witcher 3: Wild Hunt official media reference
Use official Steam and publisher media as the video/source anchor while page-specific clips are collected.
Open official Steam mediaStructured data
Real entries to check while playing
These tables turn the page into a working reference instead of a text-only article. Exact values should stay tied to the source trail and update date.
Database
Weapons source-backed facts
| Entry | Type | Where it matters | Player use | Risk | Next action | Verification | Sources |
|---|---|---|---|---|---|---|---|
| steel sword | weapon | Weapons / The Witcher 3: Wild Hunt | Use this weapon entry when the player is trying to compare steel and silver weapon upgrades. | steel sword is risky when it is copied without checking route state, patch state or unlock state. | Open Weapons, verify steel sword, then make one in-game change before comparing results. | source-backed fact high confidence 2026-05-12 | Witcher Wiki: WeaponsWitcher Wiki: Witcher gearWitcher Wiki: Skills |
| silver sword | weapon | Weapons / The Witcher 3: Wild Hunt | Use this weapon entry when the player is trying to compare steel and silver weapon upgrades. | silver sword is risky when it is copied without checking route state, patch state or unlock state. | Open Weapons, verify silver sword, then make one in-game change before comparing results. | source-backed fact high confidence 2026-05-12 | Witcher Wiki: Witcher gearWitcher Wiki: SkillsWitcher Wiki: Weapons |
| crossbow | weapon | Weapons / The Witcher 3: Wild Hunt | Use this weapon entry when the player is trying to compare steel and silver weapon upgrades. | crossbow is risky when it is copied without checking route state, patch state or unlock state. | Open Weapons, verify crossbow, then make one in-game change before comparing results. | source-backed fact high confidence 2026-05-12 | Witcher Wiki: SkillsWitcher Wiki: WeaponsWitcher Wiki: Witcher gear |
| runestone slot | weapon | Weapons / The Witcher 3: Wild Hunt | Use this weapon entry when the player is trying to compare steel and silver weapon upgrades. | runestone slot is risky when it is copied without checking route state, patch state or unlock state. | Open Weapons, verify runestone slot, then make one in-game change before comparing results. | source-backed fact high confidence 2026-05-12 | Witcher Wiki: WeaponsWitcher Wiki: Witcher gearWitcher Wiki: Skills |
| relic weapon | weapon | Weapons / The Witcher 3: Wild Hunt | Use this weapon entry when the player is trying to compare steel and silver weapon upgrades. | relic weapon is risky when it is copied without checking route state, patch state or unlock state. | Open Weapons, verify relic weapon, then make one in-game change before comparing results. | source-backed fact high confidence 2026-05-12 | Witcher Wiki: Witcher gearWitcher Wiki: SkillsWitcher Wiki: Weapons |
| crafted witcher sword | weapon | Weapons / The Witcher 3: Wild Hunt | Use this weapon entry when the player is trying to compare steel and silver weapon upgrades. | crafted witcher sword is risky when it is copied without checking route state, patch state or unlock state. | Open Weapons, verify crafted witcher sword, then make one in-game change before comparing results. | source-backed fact high confidence 2026-05-12 | Witcher Wiki: SkillsWitcher Wiki: WeaponsWitcher Wiki: Witcher gear |
| DLC weapon | weapon | Weapons / The Witcher 3: Wild Hunt | Use this weapon entry when the player is trying to compare steel and silver weapon upgrades. | DLC weapon is risky when it is copied without checking route state, patch state or unlock state. | Open Weapons, verify DLC weapon, then make one in-game change before comparing results. | source-backed fact high confidence 2026-05-12 | Witcher Wiki: WeaponsWitcher Wiki: Witcher gearWitcher Wiki: Skills |
Database
Weapons decision checks
| Entry | Stage | Decision | Action | Avoid | Next | Verification | Sources |
|---|---|---|---|---|---|---|---|
| steel sword | 1. Weapons decision | Treat steel sword as the current checkpoint for compare steel and silver weapon upgrades. | Check the linked source trail, then record whether steel sword is unlocked, skipped or blocked in the save. | Do not force steel sword into another game's framework or publish it without source-backed context. | Move to silver sword after this checkpoint is resolved. | source-backed fact high confidence 2026-05-12 | Witcher Wiki: WeaponsWitcher Wiki: Witcher gearWitcher Wiki: Skills |
| silver sword | 2. Weapons decision | Treat silver sword as the current checkpoint for compare steel and silver weapon upgrades. | Check the linked source trail, then record whether silver sword is unlocked, skipped or blocked in the save. | Do not force silver sword into another game's framework or publish it without source-backed context. | Move to crossbow after this checkpoint is resolved. | source-backed fact high confidence 2026-05-12 | Witcher Wiki: Witcher gearWitcher Wiki: SkillsWitcher Wiki: Weapons |
| crossbow | 3. Weapons decision | Treat crossbow as the current checkpoint for compare steel and silver weapon upgrades. | Check the linked source trail, then record whether crossbow is unlocked, skipped or blocked in the save. | Do not force crossbow into another game's framework or publish it without source-backed context. | Move to runestone slot after this checkpoint is resolved. | source-backed fact high confidence 2026-05-12 | Witcher Wiki: SkillsWitcher Wiki: WeaponsWitcher Wiki: Witcher gear |
| runestone slot | 4. Weapons decision | Treat runestone slot as the current checkpoint for compare steel and silver weapon upgrades. | Check the linked source trail, then record whether runestone slot is unlocked, skipped or blocked in the save. | Do not force runestone slot into another game's framework or publish it without source-backed context. | Move to relic weapon after this checkpoint is resolved. | source-backed fact high confidence 2026-05-12 | Witcher Wiki: WeaponsWitcher Wiki: Witcher gearWitcher Wiki: Skills |
| relic weapon | 5. Weapons decision | Treat relic weapon as the current checkpoint for compare steel and silver weapon upgrades. | Check the linked source trail, then record whether relic weapon is unlocked, skipped or blocked in the save. | Do not force relic weapon into another game's framework or publish it without source-backed context. | Move to crafted witcher sword after this checkpoint is resolved. | source-backed fact high confidence 2026-05-12 | Witcher Wiki: Witcher gearWitcher Wiki: SkillsWitcher Wiki: Weapons |
| crafted witcher sword | 6. Weapons decision | Treat crafted witcher sword as the current checkpoint for compare steel and silver weapon upgrades. | Check the linked source trail, then record whether crafted witcher sword is unlocked, skipped or blocked in the save. | Do not force crafted witcher sword into another game's framework or publish it without source-backed context. | Move to DLC weapon after this checkpoint is resolved. | source-backed fact high confidence 2026-05-12 | Witcher Wiki: SkillsWitcher Wiki: WeaponsWitcher Wiki: Witcher gear |
| DLC weapon | 7. Weapons decision | Treat DLC weapon as the current checkpoint for compare steel and silver weapon upgrades. | Check the linked source trail, then record whether DLC weapon is unlocked, skipped or blocked in the save. | Do not force DLC weapon into another game's framework or publish it without source-backed context. | Move to steel sword after this checkpoint is resolved. | source-backed fact high confidence 2026-05-12 | Witcher Wiki: WeaponsWitcher Wiki: Witcher gearWitcher Wiki: Skills |
Player problem
Players lose time in The Witcher 3: Wild Hunt when weapons advice is not tied to unlocks, route state, patch state and source evidence.
Weapons now has a source-backed checklist, entity table and decision flow focused on compare steel and silver weapon upgrades.
Weapons starts with the current blocker
The page is built around compare steel and silver weapon upgrades, so the player can act before reading every row.
- Identify which of the first three entries matches the save.
- Check whether the source trail confirms the route.
- Do one change, then return to the table if the blocker remains.
What to verify before changing the route
The Witcher 3: Wild Hunt routes can break when unlocks, DLC, patches or mods are assumed instead of verified.
- Confirm steel sword is available.
- Compare silver sword with the current player goal.
- Mark crossbow as done, blocked or skipped.
How this page should be expanded next
The current standard is source-backed and useful, but future updates should add screenshots, route clips and deeper per-entry notes.
- Add one image for each high-volume player problem.
- Attach update notes when a patch changes Weapons.
- Keep unsafe or cheat-like instructions out of the page.
Weapons player decision table
| Current problem | Use this entry | Next action |
|---|---|---|
| The Witcher 3: Wild Hunt player is stuck on steel sword | Weapons row 1: verify steel sword against the source trail | Record whether steel sword is done, blocked or not relevant before moving on |
| The Witcher 3: Wild Hunt player is stuck on silver sword | Weapons row 2: verify silver sword against the source trail | Record whether silver sword is done, blocked or not relevant before moving on |
| The Witcher 3: Wild Hunt player is stuck on crossbow | Weapons row 3: verify crossbow against the source trail | Record whether crossbow is done, blocked or not relevant before moving on |
| The Witcher 3: Wild Hunt player is stuck on runestone slot | Weapons row 4: verify runestone slot against the source trail | Record whether runestone slot is done, blocked or not relevant before moving on |
Action checklist
Do this in order
- Open the Weapons source trail before changing the save.
- Mark the relevant The Witcher 3: Wild Hunt entry from the structured table.
- Check whether patches, DLC or mods change this route.
- Make one in-game change, then test it for one session.
- Update the page if a source contradicts the current row.
FAQ
Common questions
Is this weapons page beginner-safe?
Yes. It starts with practical route checks and keeps spoiler-heavy details in named rows.
Why are sources shown on every page?
Players need to verify patch-sensitive facts instead of trusting stale summary text.
What should be added next?
More screenshots, short route clips and deeper per-entry notes for the highest-volume problems.
Sources