Upgrade weapons and Pal damage before retrying.
Avoid: Repeat the same long timeout.Palworld · Guides
Palworld tower bosses: check level, HP and element before entering
Use this page before entering a tower so the fight is a planned DPS check, not a blind timer loss.
Primary sections
Start with your problem
Tower losses usually happen because players enter underleveled, confuse normal and hard rows, or lack enough damage to beat the timer.
Current source rows separate seven normal tower bosses from hard-mode versions and show the exact level and HP targets to plan against.
Leave for armor, shield, food and safer Pal rotation.
Avoid: Burn consumables on doomed attempts.Use normal rows until route is cleared.
Avoid: Treat hard HP as beginner guidance.Problem solver
Diagnose tower failure
Tower fights expose readiness gaps quickly.
Timer loss
Damage output is below the HP target.
Upgrade weapons and Pal damage before retrying.
Do not: Repeat the same long timeout. Open boss order.One-shot loss
Defense or level comfort is too low.
Leave for armor, shield, food and safer Pal rotation.
Do not: Burn consumables on doomed attempts. Check progression.Mode confusion
Hard-mode data is being mixed into first-clear planning.
Use normal rows until route is cleared.
Do not: Treat hard HP as beginner guidance. Use tower dataset.Playable tools
Use this while planning your route
These tools turn the guide into a quick decision surface for boss attempts, builds, quests and backups.
Decision tool
Tower attempt selector
Pick the failure pattern and get the next safe action.
Checklist
Tower entry checklist
Use before starting a tower timer.
Video
Palworld official Steam trailers and media
Open the official Steam store media section for current trailers, screenshots and publisher-provided video assets.
Open official Steam mediaStructured data
Real entries to check while playing
These tables turn the page into a working reference instead of a text-only article. Exact values should stay tied to the source trail and update date.
Database
Tower boss stat facts
| Boss | Tower | Mode | Level | HP | Element | Preparation | Verification | Sources |
|---|---|---|---|---|---|---|---|---|
| Rayne Syndicate Officer Zoe & Grizzbolt | Tower of the Rayne Syndicate | Normal | 10 | 30,550 | Electric | treat as a level 10 DPS and survival check | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Zoe and Grizzbolt page |
| Free Pal Alliance Founder Lily & Lyleen | Tower of the Free Pal Alliance | Normal | 25 | 69,375 | Grass | treat as a level 25 DPS and survival check | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Lily and Lyleen page |
| Brothers of the Eternal Pyre Soul Leader Axel & Orserk | Tower of the Brothers of the Eternal Pyre | Normal | 40 | 72,900 | Dragon / Electric | treat as a level 40 DPS and survival check | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Axel and Orserk page |
| PIDF Officer Marcus & Faleris | Tower of the PIDF | Normal | 45 | 86,275 | Fire | treat as a level 45 DPS and survival check | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Marcus and Faleris page |
| PAL Genetic Research Unit Commander Victor & Shadowbeak | Tower of the PAL Genetic Research Unit | Normal | 50 | 105,000 | Dark | treat as a level 50 DPS and survival check | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Victor and Shadowbeak page |
| Leader of the Moonflowers Saya & Selyne | Moonflower Tower | Normal | 55 | 261,000 | Dark / Neutral | treat as a level 55 DPS and survival check | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Saya and Selyne page |
| Jarl of Feybreak Bjorn & Bastigor | Feybreak Tower | Normal | 58 | 509,250 | Ice | treat as a level 58 DPS and survival check | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Bjorn and Bastigor page |
| Rayne Syndicate Officer Zoe & Grizzbolt | Tower of the Rayne Syndicate | Hard | 55 | 366,200 | Electric | do not confuse hard-mode HP with first-clear route prep | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Zoe and Grizzbolt page |
| Free Pal Alliance Founder Lily & Lyleen | Tower of the Free Pal Alliance | Hard | 55 | 380,000 | Grass | do not confuse hard-mode HP with first-clear route prep | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Lily and Lyleen page |
| Brothers of the Eternal Pyre Soul Leader Axel & Orserk | Tower of the Brothers of the Eternal Pyre | Hard | 55 | 352,500 | Dragon / Electric | do not confuse hard-mode HP with first-clear route prep | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Axel and Orserk page |
| PIDF Officer Marcus & Faleris | Tower of the PIDF | Hard | 55 | 352,500 | Fire | do not confuse hard-mode HP with first-clear route prep | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Marcus and Faleris page |
| PAL Genetic Research Unit Commander Victor & Shadowbeak | Tower of the PAL Genetic Research Unit | Hard | 55 | 407,500 | Dark | do not confuse hard-mode HP with first-clear route prep | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Victor and Shadowbeak page |
Database
Boss order planning facts
| Order | Boss | Normal level | Element | HP | Route advice | Leave when | Verification | Sources |
|---|---|---|---|---|---|---|---|---|
| 1 | Zoe & Grizzbolt | 10 | Electric | 30,550 | first real tower check after base basics | damage timer, shields or Pal rotation cannot keep up | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Zoe and Grizzbolt page |
| 2 | Lily & Lyleen | 25 | Grass | 69,375 | mid-route upgrade check | damage timer, shields or Pal rotation cannot keep up | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Lily and Lyleen page |
| 3 | Axel & Orserk | 40 | Dragon / Electric | 72,900 | mid-route upgrade check | damage timer, shields or Pal rotation cannot keep up | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Axel and Orserk page |
| 4 | Marcus & Faleris | 45 | Fire | 86,275 | late or endgame route check | damage timer, shields or Pal rotation cannot keep up | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Marcus and Faleris page |
| 5 | Victor & Shadowbeak | 50 | Dark | 105,000 | late or endgame route check | damage timer, shields or Pal rotation cannot keep up | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Victor and Shadowbeak page |
| 6 | Saya & Selyne | 55 | Dark / Neutral | 261,000 | late or endgame route check | damage timer, shields or Pal rotation cannot keep up | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Saya and Selyne page |
| 7 | Bjorn & Bastigor | 58 | Ice | 509,250 | late or endgame route check | damage timer, shields or Pal rotation cannot keep up | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Bjorn and Bastigor page |
| Hard 1 | Zoe & Grizzbolt hard mode | 55 | Electric | 366,200 | hard-mode cleanup after normal tower route is stable | you are still missing normal-route gear or base production | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Zoe and Grizzbolt page |
| Hard 2 | Lily & Lyleen hard mode | 55 | Grass | 380,000 | hard-mode cleanup after normal tower route is stable | you are still missing normal-route gear or base production | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Lily and Lyleen page |
| Hard 3 | Axel & Orserk hard mode | 55 | Dragon / Electric | 352,500 | hard-mode cleanup after normal tower route is stable | you are still missing normal-route gear or base production | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Axel and Orserk page |
| Hard 4 | Marcus & Faleris hard mode | 55 | Fire | 352,500 | hard-mode cleanup after normal tower route is stable | you are still missing normal-route gear or base production | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Marcus and Faleris page |
| Hard 5 | Victor & Shadowbeak hard mode | 55 | Dark | 407,500 | hard-mode cleanup after normal tower route is stable | you are still missing normal-route gear or base production | source-backed fact high confidence 2026-05-09 | PalDB Tower boss tablePalDB Victor and Shadowbeak page |
Player problem
Tower losses usually happen because players enter underleveled, confuse normal and hard rows, or lack enough damage to beat the timer.
Current source rows separate seven normal tower bosses from hard-mode versions and show the exact level and HP targets to plan against.
Read the tower as a timer fight
Tower bosses punish low damage output even when the player can survive hits.
- Check level and HP before entering.
- Bring enough ammo, healing, shield comfort and Pal rotation.
- Leave and improve if the timer is the real enemy.
Separate normal and hard mode
Hard-mode tower rows have much higher HP and should not shape first-clear advice.
- Use normal rows for progression.
- Use hard rows for post-route cleanup.
- Update hard-mode advice after patches because balance can change.
Plan element response
Elements are a quick way to decide which Pals and damage routes should be tested first.
- Electric, Grass, Fire, Dark, Ice and mixed bosses need different prep.
- Do not bring a team only because it worked on the previous tower.
- Use boss order rows to avoid big route jumps.
Tower attempt rule
| Before entering | Check | Leave if |
|---|---|---|
| Level gap | Boss level and your current damage output. | You cannot dent HP before the timer pressure appears. |
| Survival gap | Shield, armor, food and Pal rotation. | One mistake ends the run. |
| Element gap | Whether your team handles the boss element. | Your main Pal is countered or constantly down. |
| Mode mismatch | Normal versus hard label. | You are using hard data for first-clear prep. |
Action checklist
Do this in order
- Boss level checked.
- Normal/hard mode separated.
- Ammo and healing stocked.
- Pal rotation planned.
- Leave condition decided before entering.
FAQ
Common questions
Which tower boss comes first?
Current PalDB data lists Zoe and Grizzbolt as the lowest normal tower row at level 10.
Why do tower fights feel impossible?
If you survive but time out, the blocker is damage output and Pal rotation, not only defense.
Sources
Source trail
- PalDB Tower boss table Current tower boss database
- PalDB Zoe and Grizzbolt page Boss detail source
- PalDB Lily and Lyleen page Boss detail source
- PalDB Axel and Orserk page Boss detail source
- PalDB Marcus and Faleris page Boss detail source
- PalDB Victor and Shadowbeak page Boss detail source
- PalDB Saya and Selyne page Boss detail source
- PalDB Bjorn and Bastigor page Boss detail source
- Palworld wiki Tower page Wiki tower reference