Plan equip load, stamina and short punish windows.
Avoid: Copy late colossal setups before survival is stable.ELDEN RING · Guides
ELDEN RING builds: choose stats before wasting upgrade materials
Use this page before committing levels, smithing stones or a rare weapon path.
Primary sections
Start with your problem
Players copy build names without checking requirements, upgrade path, talismans, spell slots, stamina and how the build feels in real fights.
A good build starts with a role: melee stagger, fast bleed pressure, sorcery range, Faith utility, status control or hybrid style. Pick one role, meet requirements, keep survival stable and upgrade the gear that actually carries the build.
Keep a non-bleed fallback and avoid greed chains.
Avoid: Assume bleed solves every enemy.Plan flask split, cast windows and melee backup.
Avoid: Play pure range without a close-pressure answer.Choose one job and test it across normal enemies and bosses.
Avoid: Respec after every bad fight.Problem solver
Choose build by combat job
Build pages should prevent wasted levels and upgrade materials.
You want heavy stagger
Strength is likely the route.
Plan equip load, stamina and short punish windows.
Do not: Copy late colossal setups before survival is stable. Open Strength build.You want speed/status
Dex/Bleed is likely the route.
Keep a non-bleed fallback and avoid greed chains.
Do not: Assume bleed solves every enemy. Open Dex/Bleed build.You want range
Intelligence or Faith can work, but FP and backup matter.
Plan flask split, cast windows and melee backup.
Do not: Play pure range without a close-pressure answer. Open caster builds.You keep respecing
The role is unclear.
Choose one job and test it across normal enemies and bosses.
Do not: Respec after every bad fight. Open weapons/talismans.Playable tools
Use this while planning your route
These tools turn the guide into a quick decision surface for boss attempts, builds, quests and backups.
Tool
Build finder
Pick a combat role and route stage to choose the right build page before spending upgrades or respecs.
Decision tool
Build problem selector
Pick the build symptom before spending levels or stones.
Video
Shadow of the Erdtree gameplay reveal trailer
Use DLC media when a page touches Shadow of the Erdtree, late-game builds or patch compatibility.
Open official Steam mediaStructured data
Real entries to check while playing
These tables turn the page into a working reference instead of a text-only article. Exact values should stay tied to the source trail and update date.
Database
Weapon decision data
| Weapon | Type | Build fit | Acquisition | Upgrade path | Why players use it | Caution | Verification | Sources |
|---|---|---|---|---|---|---|---|---|
| Uchigatana | Katana | Dexterity or bleed starter | Samurai starter or Deathtouched Catacombs route | Standard smithing stones | Fast moveset, bleed pressure and beginner-friendly reach | Bleed does not solve every enemy and split upgrades slow progress | source-backed guidance medium confidence 2026-05-07 | Uchigatana referenceELDEN RING weapon reference |
| Nagakiba | Katana | Dexterity or status melee | Yura quest route or later fallback acquisition | Standard smithing stones | Long katana reach with familiar bleed pressure | Quest handling can affect timing; check NPC state before planning around it | source-backed guidance medium confidence 2026-05-07 | Nagakiba referenceELDEN RING weapon reference |
| Reduvia | Dagger | Arcane bleed starter | Early Limgrave invader reward route | Somber smithing stones | Ranged bleed skill gives early pressure without long windups | Short melee reach and bleed-resistant targets need a backup plan | source-backed guidance medium confidence 2026-05-07 | Reduvia referenceELDEN RING weapon reference |
| Bloodhound's Fang | Curved greatsword | Quality or Dexterity-leaning melee | Forlorn Hound Evergaol route in Limgrave | Somber smithing stones | Strong early damage, generous skill movement and broad route value | High power can hide weak stamina and dodge habits | source-backed guidance medium confidence 2026-05-07 | Bloodhound's Fang referenceELDEN RING weapon reference |
| Claymore | Greatsword | Strength, Quality or flexible melee | Castle Morne route | Standard smithing stones | Reliable moveset, thrust option and broad build fit | Needs stamina discipline against fast bosses | source-backed guidance medium confidence 2026-05-07 | Claymore referenceELDEN RING weapon reference |
| Greatsword | Colossal sword | Strength heavy weapon | Caelid carriage pickup route | Standard smithing stones | High stagger and heavy-hit identity for Strength routes | Weight and slow recovery punish greedy attacks | source-backed guidance medium confidence 2026-05-07 | Greatsword referenceELDEN RING weapon reference |
| Zweihander | Colossal sword | Strength or Quality with lower requirement pressure | Weeping Peninsula merchant route | Standard smithing stones | Colossal reach with more accessible early routing than many heavy weapons | Still needs equip load planning and patient punish windows | source-backed guidance medium confidence 2026-05-07 | Zweihander referenceELDEN RING weapon reference |
| Morning Star | Hammer | Strength or bleed utility | Weeping Peninsula carriage route | Standard smithing stones | Strike damage plus bleed gives a useful early utility option | Short reach makes spacing important | source-backed guidance medium confidence 2026-05-07 | Morning Star referenceELDEN RING weapon reference |
| Great Stars | Great hammer | Strength sustain or hit-trade build | Altus Plateau carriage route | Standard smithing stones | Strike damage, bleed and on-hit sustain make it a strong mid-game tool | Arrives later and needs load/stamina support | source-backed guidance medium confidence 2026-05-07 | Great Stars referenceELDEN RING weapon reference |
| Moonveil | Katana | Intelligence/Dexterity hybrid | Gael Tunnel boss route | Somber smithing stones | Fast katana base with ranged magic skill pressure | Stat split and FP use can weaken basic survival if rushed | source-backed guidance medium confidence 2026-05-07 | Moonveil referenceELDEN RING weapon reference |
| Dark Moon Greatsword | Greatsword | Intelligence route payoff | Ranni quest completion reward | Somber smithing stones | Signature Intelligence melee payoff with ranged pressure | Requires a long quest chain and late commitment | source-backed guidance medium confidence 2026-05-07 | Dark Moon Greatsword referenceELDEN RING weapon reference |
| Carian Knight's Sword | Straight sword | Early Intelligence melee | Liurnia carriage route | Somber smithing stones | Simple magic-leaning melee option before a full caster plan | Can be outgrown when a build commits to stronger scaling tools | source-backed guidance medium confidence 2026-05-07 | Carian Knight's Sword referenceELDEN RING weapon reference |
| Wing of Astel | Curved sword | Intelligence/Dexterity magic melee | Ainsel River route | Somber smithing stones | Light curved sword with strong magic skill utility | Route access and stat spread make it a mid-game choice | source-backed guidance medium confidence 2026-05-07 | Wing of Astel referenceELDEN RING weapon reference |
| Blasphemous Blade | Greatsword | Faith/Strength sustain build | Rykard remembrance trade | Somber smithing stones | Powerful sustain and skill damage for PvE route stability | Boss and remembrance dependency means it is not an early foundation | source-backed guidance medium confidence 2026-05-07 | Blasphemous Blade referenceELDEN RING weapon reference |
| Golden Halberd | Halberd | Strength/Faith early heavy option | Tree Sentinel reward route | Somber smithing stones | Excellent early stat payoff if requirements are met | High requirements and weight can trap new players | source-backed guidance medium confidence 2026-05-07 | Golden Halberd referenceELDEN RING weapon reference |
| Envoy's Long Horn | Great hammer | Faith bubble pressure | Leyndell envoy farming route | Somber smithing stones | Large-target damage potential and Faith identity | Farm route and enemy size dependence limit general use | source-backed guidance medium confidence 2026-05-07 | Envoy's Long Horn referenceELDEN RING weapon reference |
| Rivers of Blood | Katana | Arcane bleed route | Mountaintops invader route | Somber smithing stones | High-profile bleed skill for late route status pressure | Late acquisition and bleed-resistant enemies need alternatives | source-backed guidance medium confidence 2026-05-07 | Rivers of Blood referenceELDEN RING weapon reference |
| Eleonora's Poleblade | Twinblade | Arcane/Dexterity bleed route | Yura quest-related invader route | Somber smithing stones | Fast multi-hit status pressure and stylish moveset | Quest timing and stat split must be planned | source-backed guidance medium confidence 2026-05-07 | Eleonora's Poleblade referenceELDEN RING weapon reference |
| Misericorde | Dagger | Critical-hit utility | Stormveil Castle route | Standard smithing stones | High critical modifier for parry/backstab setups | Not a general boss damage plan by itself | source-backed guidance medium confidence 2026-05-07 | Misericorde referenceELDEN RING weapon reference |
| Sword of Night and Flame | Straight sword | Intelligence/Faith hybrid | Caria Manor route | Somber smithing stones | Unique hybrid skills for players already meeting requirements | Heavy stat requirements can dilute early survival | source-backed guidance medium confidence 2026-05-07 | Sword of Night and Flame referenceELDEN RING weapon reference |
| Serpent-Hunter | Great spear | Rykard encounter weapon | Rykard arena pickup | Somber-like special encounter context | Solves the Rykard fight and teaches encounter-specific tools | Not a normal route weapon decision for most builds | source-backed guidance medium confidence 2026-05-07 | Serpent-Hunter referenceELDEN RING weapon reference |
| Nightrider Glaive | Halberd | Strength heavy reach | Night Cavalry route | Standard smithing stones | Long reach and strong Strength scaling route potential | Night boss timing and slower recovery require discipline | source-backed guidance medium confidence 2026-05-07 | Nightrider Glaive referenceELDEN RING weapon reference |
| Cross-Naginata | Spear | Dexterity or bleed spear route | Gael Tunnel route | Standard smithing stones | Reach, thrust safety and status build flexibility | Tunnel routing and status dependency need planning | source-backed guidance medium confidence 2026-05-07 | Cross-Naginata referenceELDEN RING weapon reference |
| Godskin Peeler | Twinblade | Dexterity or status multi-hit build | Windmill Village boss route | Standard smithing stones | Multi-hit pressure and status synergy for aggressive routes | Arrives after Altus access and needs setup | source-backed guidance medium confidence 2026-05-07 | Godskin Peeler referenceELDEN RING weapon reference |
| Star Fist | Fist | Strength or charged-attack pressure | Leyndell route | Standard smithing stones | Fast stance pressure and compact boss punish windows | Short reach makes positioning unforgiving | source-backed guidance medium confidence 2026-05-07 | Star Fist referenceELDEN RING weapon reference |
| Hookclaws | Claw | Dexterity bleed route | Stormveil Castle route | Standard smithing stones | Fast early bleed pressure and low commitment testing | Low reach and protection can punish over-aggression | source-backed guidance medium confidence 2026-05-07 | Hookclaws referenceELDEN RING weapon reference |
| Winged Scythe | Reaper | Faith/Dexterity early route | Tombsward Ruins route | Somber smithing stones | Early Faith weapon identity with range and bleed | Stat requirements can pull levels away from Vigor | source-backed guidance medium confidence 2026-05-07 | Winged Scythe referenceELDEN RING weapon reference |
| Sacred Relic Sword | Greatsword | Late-game farming and Faith/Dexterity cleanup | Final boss remembrance trade | Somber smithing stones | Exceptional post-game wave clear and farming value | Not available for normal first-route progression | source-backed guidance medium confidence 2026-05-07 | Sacred Relic Sword referenceELDEN RING weapon reference |
| Ordovis's Greatsword | Greatsword | Strength/Faith crucible route | Auriza Hero Grave duo reward | Somber smithing stones | Heavy Faith melee identity and stance pressure | Difficult dungeon and boss gate make timing late | source-backed guidance medium confidence 2026-05-07 | Ordovis's Greatsword referenceELDEN RING weapon reference |
| Marais Executioner's Sword | Greatsword | Strength/Arcane multi-hit build | Shaded Castle boss reward | Somber smithing stones | Skill pairs with multi-hit talisman logic for burst setups | Requires specific talisman and stat support to shine | source-backed guidance medium confidence 2026-05-07 | Marais Executioner's Sword referenceELDEN RING weapon reference |
Database
Talisman slot data
| Talisman | Role | Acquisition | Route stage | Pair with | Tradeoff | Swap when | Verification | Sources |
|---|---|---|---|---|---|---|---|---|
| Green Turtle Talisman | Stamina recovery | Summonwater Village route | Early | Any melee route that dodges and punishes often | No direct damage or defense | When stamina is no longer the bottleneck | source-backed guidance medium confidence 2026-05-07 | Green Turtle Talisman referenceELDEN RING talisman reference |
| Erdtree's Favor | General HP, stamina and equip load support | Fringefolk Hero Grave and later variant routes | Early to late | Survival or equip-load planning | Competes with specialized damage slots | When a focused boss setup needs exact role talismans | source-backed guidance medium confidence 2026-05-07 | Erdtree's Favor referenceELDEN RING talisman reference |
| Radagon's Soreseal | Early stat boost | Fort Faroth route | Early | Requirement-rushing melee builds | Increases damage taken | When enemy damage starts causing dangerous thresholds | source-backed guidance medium confidence 2026-05-07 | Radagon's Soreseal referenceELDEN RING talisman reference |
| Claw Talisman | Jump attack damage | Stormveil Castle route | Early | Greatsword, colossal and dual-wield jump pressure | Only helps if jump attacks are actually part of the plan | When the fight punishes airborne starts | source-backed guidance medium confidence 2026-05-07 | Claw Talisman referenceELDEN RING talisman reference |
| Shard of Alexander | Skill damage payoff | Alexander quest route | Late | Weapon art builds and boss punish skills | Requires quest completion and skill-focused play | When normal attacks or spells carry the fight instead | source-backed guidance medium confidence 2026-05-07 | Shard of Alexander referenceELDEN RING talisman reference |
| Carian Filigreed Crest | FP cost reduction for skills | Blaidd/Iji route purchase condition | Early to mid | Weapon skill builds with frequent FP use | Does not help stamina, HP or raw defense | When FP use is rare or Flask pressure is solved | source-backed guidance medium confidence 2026-05-07 | Carian Filigreed Crest referenceELDEN RING talisman reference |
| Dragoncrest Greatshield Talisman | Physical defense | Haligtree route | Late | Boss learning and physical-damage walls | No damage boost and late-game route gate | When elemental damage or offense is the real blocker | source-backed guidance medium confidence 2026-05-07 | Dragoncrest Greatshield Talisman referenceELDEN RING talisman reference |
| Lord of Blood's Exultation | Bleed damage window | Leyndell Catacombs route | Mid to late | Bleed weapons and multi-hit status builds | Dead slot against bleed-immune or status-poor fights | When the target cannot be bled reliably | source-backed guidance medium confidence 2026-05-07 | Lord of Blood's Exultation referenceELDEN RING talisman reference |
| Radagon Icon | Casting speed | Raya Lucaria route | Mid | Sorcery and incantation builds with long casts | Does not solve FP or damage by itself | When cast speed is already comfortable | source-backed guidance medium confidence 2026-05-07 | Radagon Icon referenceELDEN RING talisman reference |
| Gold Scarab | Rune gain utility | Abandoned Cave route | Mid | Farming and catch-up leveling sessions | Combat slot cost is high for real boss attempts | Before entering difficult fights | source-backed guidance medium confidence 2026-05-07 | Gold Scarab referenceELDEN RING talisman reference |
| Arsenal Charm | Equip load support | Nepheli route reward | Early | Medium-roll stabilization for heavier weapons or armor | No direct mitigation if load is already comfortable | When Great-Jar or Endurance investment replaces it | source-backed guidance medium confidence 2026-05-07 | Arsenal Charm referenceELDEN RING talisman reference |
| Great-Jar's Arsenal | Major equip load support | Caelid Great-Jar challenge route | Mid | Heavy weapons, armor and shield load plans | Requires a difficult route and combat challenge | When the setup already medium-rolls cleanly | source-backed guidance medium confidence 2026-05-07 | Great-Jar's Arsenal referenceELDEN RING talisman reference |
| Ritual Sword Talisman | Full-HP damage | Lux Ruins route | Mid | Safe ranged openers or clean boss phases | Loses value after taking damage | When chip damage is constant | source-backed guidance medium confidence 2026-05-07 | Ritual Sword Talisman referenceELDEN RING talisman reference |
| Ritual Shield Talisman | Full-HP protection | Leyndell route | Mid | Learning attempts where the first hit decides survival | Only protects while HP is full | When sustained pressure is the problem | source-backed guidance medium confidence 2026-05-07 | Ritual Shield Talisman referenceELDEN RING talisman reference |
| Axe Talisman | Charged attack support | Mistwood Ruins route | Early | Charged heavy punish routes and stance pressure | No value for fast light-attack play | When charge windows are unsafe | source-backed guidance medium confidence 2026-05-07 | Axe Talisman referenceELDEN RING talisman reference |
| Spear Talisman | Counter-thrust support | Liurnia cave route | Mid | Spear, thrusting sword and shield-poke styles | Narrow damage condition | When enemies do not give safe counter windows | source-backed guidance medium confidence 2026-05-07 | Spear Talisman referenceELDEN RING talisman reference |
| Curved Sword Talisman | Guard counter support | Stormveil Castle route | Early | Shield routes that use guard counters often | No help if dodging or two-handing is the plan | When bosses break guard too easily | source-backed guidance medium confidence 2026-05-07 | Curved Sword Talisman referenceELDEN RING talisman reference |
| Godfrey Icon | Charged skill or spell support | Golden Lineage Evergaol route | Mid | Charged spells and selected weapon skills | Only works on compatible charged actions | When the core attack cannot be charged | source-backed guidance medium confidence 2026-05-07 | Godfrey Icon referenceELDEN RING talisman reference |
| Graven-Mass Talisman | Sorcery damage | Consecrated Snowfield route | Late | Committed sorcery builds | Late access and no survival utility | When cast timing or FP is the blocker | source-backed guidance medium confidence 2026-05-07 | Graven-Mass Talisman referenceELDEN RING talisman reference |
| Flock's Canvas Talisman | Incantation damage | Gowry/Millicent-related route | Late | Committed incantation builds | Quest dependency and no defensive value | When utility incantations matter more than damage | source-backed guidance medium confidence 2026-05-07 | Flock's Canvas Talisman referenceELDEN RING talisman reference |
| Fire Scorpion Charm | Fire damage boost | Fort Laiedd route | Mid | Fire skills, incantations and fire weapon setups | Increases damage taken | When survivability is unstable | source-backed guidance medium confidence 2026-05-07 | Fire Scorpion Charm referenceELDEN RING talisman reference |
| Magic Scorpion Charm | Magic damage boost | Seluvis quest-related route | Mid | Magic damage builds seeking burst | Increases damage taken and has quest dependency | When learning a boss or preserving NPC routes matters more | source-backed guidance medium confidence 2026-05-07 | Magic Scorpion Charm referenceELDEN RING talisman reference |
| Rotten Winged Sword Insignia | Successive attack boost | Millicent quest route | Late | Fast multi-hit weapons and status builds | Quest branch and sustained-hit requirement | When hit windows are short or inconsistent | source-backed guidance medium confidence 2026-05-07 | Rotten Winged Sword Insignia referenceELDEN RING talisman reference |
| Millicent's Prosthesis | Dexterity and successive attack boost | Millicent quest branch route | Late | Dexterity multi-hit builds | Mutually sensitive quest choice and build specificity | When another quest outcome is more important | source-backed guidance medium confidence 2026-05-07 | Millicent's Prosthesis referenceELDEN RING talisman reference |
| Taker's Cameo | HP on enemy defeat | Volcano Manor quest reward route | Mid | Exploration sustain and dungeon clearing | Low value in single-boss arenas | Before boss-only attempts | source-backed guidance medium confidence 2026-05-07 | Taker's Cameo referenceELDEN RING talisman reference |
Database
Build decision data
| Player state | Likely issue | Do next | Avoid | Verification | Sources |
|---|---|---|---|---|---|
| You like slow heavy hits but get punished after every swing | The build role is right, but recovery and stamina are not controlled | Use fewer attacks per opening, keep medium roll and test stagger windows | Do not add more weight if it breaks recovery | source-backed guidance medium confidence 2026-05-07 | ELDEN RING weapon referenceELDEN RING talisman reference |
| Damage feels high but bosses still kill you fast | Survival and equip load lag behind offense | Stabilize Vigor, armor/load and defensive talisman swaps | Do not treat every death as a weapon problem | source-backed guidance medium confidence 2026-05-07 | ELDEN RING talisman referenceElden Ring Wiki armor sets list |
| You cannot meet requirements cleanly | The weapon is ahead of your route budget | Use a lower-pressure Strength weapon until stat and load budget catches up | Do not rush requirements by gutting survival | source-backed guidance medium confidence 2026-05-07 | ELDEN RING weapon reference |
| You stagger normal enemies but not bosses | Boss windows need planned charged or jump pressure | Use Claw/Axe-style slot logic only when the moves are actually used | Do not equip damage talismans that do not change your actions | source-backed guidance medium confidence 2026-05-07 | ELDEN RING talisman referenceELDEN RING boss reference |
| You want a simple first clear | Complex swaps are not needed yet | Use one main weapon, one backup damage option and a conservative talisman set | Do not copy late-game showcase setups too early | source-backed guidance medium confidence 2026-05-07 | ELDEN RING weapon reference |
Database
Build decision data
| Player state | Likely issue | Do next | Avoid | Verification | Sources |
|---|---|---|---|---|---|
| Bleed melts some enemies but fails elsewhere | The build lacks non-bleed fallback damage | Keep a backup weapon or affinity plan for resistant targets | Do not assume bleed solves every boss | source-backed guidance medium confidence 2026-05-07 | ELDEN RING weapon referenceELDEN RING boss reference |
| You die while trying to keep hit chains active | Successive-hit logic is creating greed | Use shorter pressure bursts and reset stamina | Do not chase talisman procs into unsafe strings | source-backed guidance medium confidence 2026-05-07 | ELDEN RING talisman reference |
| Arcane/Dex stat split feels weak early | The build is stretching requirements before survival | Meet minimums first, then invest only after the weapon and route justify it | Do not respec just because one video build is late-game strong | source-backed guidance medium confidence 2026-05-07 | ELDEN RING weapon reference |
| Fast weapons feel good but boss damage feels low | Upgrade path or talisman pairing may be behind | Check weapon upgrade, Lord of Blood/winged insignia logic and resistant enemies | Do not add more weapons before upgrading the main one | source-backed guidance medium confidence 2026-05-07 | ELDEN RING weapon referenceELDEN RING talisman reference |
| You want style without constant deaths | Mobility is useful only if stamina remains available | Keep medium roll, stamina margin and one safe punish rule per boss | Do not turn every opening into a full combo | source-backed guidance medium confidence 2026-05-07 | ELDEN RING boss reference |
Player problem
Players copy build names without checking requirements, upgrade path, talismans, spell slots, stamina and how the build feels in real fights.
A good build starts with a role: melee stagger, fast bleed pressure, sorcery range, Faith utility, status control or hybrid style. Pick one role, meet requirements, keep survival stable and upgrade the gear that actually carries the build.
Core build families
Build families are practical categories, not strict rules. They help decide which stats and tools deserve early investment.
- Strength builds favor heavy weapons, posture pressure and high commitment attacks.
- Dexterity builds favor faster weapons, status tools and lower recovery windows.
- Intelligence builds lean on sorcery, magic scaling weapons and FP management.
- Faith builds mix buffs, incantations, utility and damage types.
Upgrade pressure
A build is not online because the stat screen looks correct. It becomes useful when the weapon, catalyst, Flask and talismans support the same job.
- Upgrade the weapon or catalyst that does most of your damage.
- Avoid splitting stones between weapons that solve the same problem.
- Keep one backup damage type for resistant enemies.
- Treat armor as equip-load management, not only defense.
Respec safety
Respec can fix a build, but it should not replace planning. Know the gear, spell and talisman requirements before changing stats.
- Write down current stats and weapon upgrades before respec.
- Check if your desired weapon needs Strength, Dexterity, Intelligence, Faith or Arcane thresholds.
- Leave enough Endurance for armor and stamina comfort.
- Do a short field test before committing to a boss route.
Build direction table
| Direction | Best for | Watch out for |
|---|---|---|
| Strength | Stagger, shields, large weapons | Slow recovery and equip load |
| Dexterity | Fast weapons, status pressure, flexible melee | Lower stagger and upgrade dependency |
| Intelligence | Range, magic damage, spell variety | FP use and magic-resistant enemies |
| Faith | Buffs, incantations, utility, mixed damage | Setup time and split stat pressure |
| Arcane | Status-focused weapons and item discovery | Patch balance and enemy immunity |
Action checklist
Do this in order
- Pick a combat role in one sentence.
- List required stats for the weapon, spell and talisman plan.
- Confirm your main damage tool is upgraded.
- Test stamina and equip load in a real fight.
- Only then respec or farm upgrade materials.
FAQ
Common questions
What is the best beginner build?
The safest beginner build is one that has enough Vigor, a comfortable weapon moveset and a simple damage plan. Exact labels matter less than consistency.
Should I use a hybrid build early?
Hybrid builds are powerful later, but early hybrid stats can delay survival and weapon requirements.
Sources